Deiland Review

While everyone’s busy with Animal Crossing, I’ve been making my way through a handful of lesser known crafting/collecting sims like Deiland. This one was… okay. I liked it when things were actually moving forward, but waiting is a big part of Deiland. That goes beyond just waiting for crops or trees to grow. Most missions are dependent on certain characters or monsters visiting your planet, but who visits and when is left up to chance. It’s a fun idea in theory, that people will randomly stop by your little planet to trade goods with you. It just gets annoying when you need a particular character (and what he/she sells) to show up and they never do.

If you’re able to get into the cultivation aspect of the game, then you might not care about the visitor waiting as much, because you’ll be busy with other things. Me, I only planted the bare minimum. I saw screenshots of other people’s games, though, where they had planted a tree on every available space of their planet. That was fun to see. I really like this “Little Prince” presentation and wish the game had just a tad more oomph to it. While you can visit another planet later into the game, there’s even less to do there than your homeworld. Of course, when I say there’s not much to do, I still managed to spend 10+ hours in the game. That’s gotta mean something, right?

Reviewer

Clark
I love gaming so much, I wrote a book about it.

Published by

Clark

I love gaming so much, I wrote a book about it.