Kirby Star Allies looked like it’d be a return to form for the pink puff, much like the Wii’s very excellent Return to Dreamland. The Wii entry is still the better game, though, for a few reasons. In Return to Dreamland, other players could still be Kirby. In Star Allies, only Player 1 gets to be Kirby, and it’s only Player 1’s death that matters. Extra lives are liberally handed out, though—my wife and I had over 100 extra lives by the end—and the game’s pretty easy, anyway, so there’s little threat of “losing.” Only the boss battles really pose a challenge, and they can easily be beat if Kirby just hangs out at the top of the screen while his 2-3 other minions… I mean, friends… finish off the baddies.
What made Return to Dreamland challenging, if you were looking for a challenge, was that some secrets couldn’t be obtained if you failed to hold onto a power-up long enough. In Star Allies, however, the game makes sure you don’t miss anything. Optional puzzle rooms give you everything you need, and not much thought is required to solve the problem at hand. Honestly, the best part of this game was after we beat it and opened up four bonus levels in “Another Dimension.” The puzzles here could be missed if you weren’t careful. The main game, however, was a button-mashing cakewalk that certainly oozed of cuteness and fun powers but was a pretty forgettable experience overall.
Reviewer
- I love gaming so much, I wrote a book about it.
- 14 November, 2024gamesHell Pie Review
- 23 September, 2024moviesBeetlejuice Beetlejuice Review
- 9 September, 2024gamesPatch Quest Review
- 5 September, 2024gamesMoving Out 2 Review