It’s been a while since I’ve lost myself to a farming game (ahem, Stardew Valley), but here we go again. My Time at Portia isn’t your typical farming game, though. While it has the same inheritance storyline, friendship system, and mining/fishing mechanics of any Harvest Moon title, Portia is much more about crafting and building than farming. That means you’ll spend a good chunk of each day hunting down the materials you need to shove into your various crafting machines, then waiting for said machines to spit out boards or bars that can eventually become a crane or bridge or water tank. Is it tedious? Well… yeah, sometimes. But completing these tasks to open up more of the world can be very rewarding.
The 3D perspective definitely makes for a more engrossing environment that begs to be explored. If you’ve had your fill of Stardew Valley and other 2D farming sims, still give Portia a try. Running around a 3D town has a much different feel to it. Unfortunately for me, I’ve been experiencing Portia on the Switch, where glitches and graphical hiccups abound. That hasn’t stopped me from sinking over 50 hours into the game, though. I gave up on Stardew Valley at the 50-hour mark, simply because I’d seen everything I wanted to see in that game. But in Portia, there are still areas yet uncovered and dungeons yet explored. It’s a huge game that paces its story missions just right to keep you busy without feeling overwhelmed.
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