Paper Mario: Color Splash Review

Paper Mario Color Splash

The first few hours with this game felt like one of the most disappointing things Nintendo has ever put out. Like Super Paper Mario before it, this is a big departure from the original Paper Mario mechanics. I wouldn’t even call it an RPG anymore, even though it still has turn-based battles. And that’s the truly disappointing part. The battles are really clunky and ultimately pointless. I was about ready to give up on the game until I reached the first main boss. By then, the battle mode made a little more sense, but they really should have just removed random encounters altogether. The only battles I cared about were the mandatory ones.

Even the bosses can be annoying, though, if you failed to bring the correct battle card into the fight. And yet the game so heavily telegraphs which cards you need to have beforehand that it makes you wonder why the requirement is there in the first place. You’re pretty much getting punished for not following directions. In this case, you can’t beat the boss, but there are so many other “gotcha” moments, as well. For example, if you don’t solve a hotel’s mystery quickly enough, you have to restart the level. If you don’t answer all ten questions correctly in a game show, you get kicked back to the title screen. This makes Color Splash an oddly difficult experience.

Nonetheless, I was still hooked once I got past that first boss hurdle. It’s not like there are a lot other games like this, games that combine such a variety of different elements (turn-based battles, platforming, painting, card collecting, puzzle solving) into one solid adventure. That’s what’s special about Color Splash; it really feels like an adventure. It may have a “world map,” but the game isn’t strictly linear, and every level offers something new and extra reasons to go back into them. Taken as a whole, this is a fun, unique game with plenty of humor and interesting scenarios. You’ll just have to be more patient and forgiving of the game’s bad first impression and come to terms with the fact that the Paper Mario series is never going to be what it used to be.

Reviewer

Clark
I love gaming so much, I wrote a book about it.

Published by

Clark

I love gaming so much, I wrote a book about it.